EXPLORE SUPER-M'S COLLECTION OF INNOVATIVE MATH ACTIVITIES

Over the years, SUPER-M has collected and developed a number of math activities and lessons. One of the fellows’ main tasks is to create and perfect lesson plans based on their mathematical knowledge and experiences. It can be difficult to translate complex concepts into fun activities that a child can appreciate, but they manage to pull it off beautifully, entertaining children in the classroom and at our public events. If you are ever stumped as to how to teach a certain concept to your students or just want to find a fun game you can play with your kids, this is the place to be! Although textbooks and software are very helpful, nothing beats the value of human interaction. Children learn best when they are having fun.

Below you will find various lessons and/or activities you may use in your classroom. We hope these activities can help show students the fun in mathematics. Clicking a lesson will open a pdf in a new tab. If you have any problems interpreting the lesson plans, please contact our Project Manager at superm.hawaii@gmail.com or (808) 956-4669.

Please be sure you are using the most up-to-date version of your web browser to view the activities!

Choose the level of school you're seeking:
Ambiguity in Real Life ProblemsCompass and Straightedge

ConstructionsControlled NavigationWorksheets Count like an EgyptianCryptology: FrequencyDecimal Card GameExploring PerimeterFractions with OrigamiGauss AdditionIn a CloudKaʻei Kapu O LiloaLearning ProbabilityLego Robotics I

Lego Robotics II

Smart TestingLucky or Not?Worksheet Making LemonadeMagic PinwheelInstructions Map ColoringHandout Measuring FractionsModeling a Neuron
Handouts (zip) One Cut Geometry: Axis of SymmetryOne Cut Geometry: Angle BisectorsOrigami PolytopesPi DayRocketsRocket Launcher Construction - Coming Soon Salt PouringSolar CookingSUPER-M Fibonacci NimToothpick Geometry

ConstructionsControlled Navigation

Lego Robotics II

Smart TestingLucky or Not?

Activity | Math Topics | Grade Span |
---|---|---|

Critical Thinking, Problem Solving | 4-6 | |

Critical Thinking, Reasoning with Geometry, Problem Solving, Creativity | 4-6 | |

Control theory, logic, proof techniques, existence/uniqueness and optimality | 2-12 | |

Counting and writing numbers based on the number in the one, ten, and hundred's place | 2-4 | |

Cryptology, Frequency analysis and distribution, Enciphered messages | 5-7 | |

Decimal Places, Number Theory, Game Theory, Scientific Notation | 3-6 | |

Perimeter, Geometry, Area | 3 | |

Fractions of items | 3 | |

Number theory, operations | 3-5 | |

2-5 | ||

2-3 | ||

Permutations, reasoning, verifying/proving | 4-6 | |

Problem solving, measurement, geometry, ratios | 3-8 | |

Graph Theory, Parity, Logic | 2-12 | |

Ratios, proportions, decimals, percents, and fractions | 4-6 | |

Modular Arithmetic | K-4 | |

Critical Thinking, Problem Solving, Verification/Proof | K-12 | |

Fractions | 3-4 | |

Models/Simulations, Place Value, Measurement, Multiplication, Exponents | 4-6 | |

Polygons, axis of symmetry | 3-5 | |

Polygons, angle bisectors | 5-7 | |

Origami, Polygons, Geometry | 3-12 | |

Visually display the digits of Pi | 2-8 | |

Experimental Design, Data Analysis, Formulas | 2-12 | |

Geometry, engineering, scientific observation | K-12 | |

Reflection, Optics, Solar Energy | 3-8 | |

Critical thinking, pattern recognition, logical reasoning, and basic problem solving skills | K-4 | |

Geometric visualization, mathematical proofs | 2-12 |

Ambiguity in Real Life ProblemsBinary MessagesBloodlines (6-8)Bubble FilmCompass and Straightedge

ConstructionsControlled NavigationWorksheets Cryptology: FrequencyCryptology: IntroductionWorksheets (zip) Daylight, Latitude, and Traditional Japanese Clocks
Density and Buoyancy Function RepresentationsGame TheoryGhost Leg
Presentation
Greedy PigHeiau ConstructionsHo`olele LupeHummer ShuffleInfection Model SimulationKaʻei Kapu O LiloaKite GeometryLearning ProbabilityLego Robotics I

Lego Robotics II

Smart TestingLinear Equations on a Football FieldLet's Make a DealLucky or Not?Worksheet Making LemonadeMagic PinwheelInstructions Map ColoringHandout Mathematical Music Theory I

Mathematical Music Theory IIModeling a Neuron
Handouts (zip) One Cut Geometry: Angle BisectorsOrigami PolytopesPaperclip DiverPaper Bridge ContructionPi DayPopulation ProblemsProbability BagProbability FireProbability FireRocketsRockets 2RosetteSalt PouringSolar CookingTidal IntegersToothpick GeometryWord Graphs

ConstructionsControlled Navigation

Lego Robotics II

Smart TestingLinear Equations on a Football FieldLet's Make a DealLucky or Not?

Mathematical Music Theory IIModeling a Neuron

Activity | Short Description | Grade Span | Critical Thinking, Problem Solving | 4-6 |
---|---|---|---|---|

Binary, coding | 7-12 | |||

Algebra, fractions/decimals/percentages | 6-8 | |||

Geometry, scientific process, optimization, energy, engineering | 7-12 | |||

Critical Thinking, Reasoning with Geometry, Problem Solving, Creativity | 4-6 | |||

Control theory, logic, proof techniques, existence/uniqueness and optimality | 2-12 | |||

Cryptology, Frequency analysis and distribution, Enciphered messages | 5-7 | |||

Number Theory, Data Analysis, Pre Algebra (understanding a variable), Problem Solving | 6-8 | |||

Time, ratios, percentages, graphs | 6-12 | |||

Applied Math, Formulas, Data Collection, Data Analysis | 6-8 | |||

Equation, graphs, and table representations of functions | 6-8 | |||

Fractions, percents, graphing, surface area, probability, transformational geometry, appropriate data representation, combinatorics | 6-8 | |||

Ghost Legs, Permutations, Operations | 6-8 | |||

Probability | 6-8 | |||

7-12 | ||||

7-12 | ||||

Patterns, Logic | 6-12 | |||

Modeling, Graphing, Statistics | 6-12 | |||

6 | ||||

Geometry, Formulas, Optimization, Modeling with Functions | 7-10 | |||

Permutations, reasoning, verifying/proving | 4-6 | |||

Problem solving, measurement, geometry, ratios | 3-8 | |||

Linear Equations: slope, y-intercept | 6-8 | |||

Probability, statistics, random experiments, conditional probability, experimental probability, theoretical probability | 6-8 | |||

Graph Theory, Parity, Logic | 2-12 | |||

Ratios, proportions, decimals, percents, and fractions | 4-6 | |||

Modular Arithmetic | K-8 | |||

Critical Thinking, Problem Solving, Verification/Proof | K-12 | |||

Modular arithmetic, algebra | 7-12 | |||

Models/Simulations, Place Value, Measurement, Multiplication, Exponents | 4-6 | |||

Polygons, angle bisectors | 5-7 | |||

Origami, Polygons, Geometry | 3-12 | |||

Formulas | 6-8 | |||

Indipendant and Dependant Variables | 6-8 | |||

Visually display the digits of Pi | 2-8 | |||

Modeling, Algebra, Recursive equations and sequences, System of equations with multiple variables | 7-12 | |||

Probability, Simulation | 6-8 | |||

Probability, simulation | 6-8 | |||

Probability, simulation | 6-8 | |||

Experimental Design, Data Analysis, Formulas
Creating the launcher is as simple as attaching a pvc pipe to a soda bottle to create a stomp launcher. More complicated versions can be built as well. Please follow all appropriate safety measures - pressurized containers can be very dangerous. Makezine Version Instructables Version |
2-12 | |||

Develop the cirumference/area formulas for circle using polygons | 7-12 | |||

Geometry, engineering, scientific observation | K-12 | |||

Reflection, Optics, Solar Energy | 3-8 | |||

Integers | 7-10 | |||

Geometric visualization, mathematical proofs | 2-12 | |||

Graph Theory, Permutations | 6-8 |

AquacultureBinary MessagesBloodlines (9-12)Bubble FilmCard PermutationsWorksheet 1 Worksheet 2 Controlled NavigationWorksheets Clock MathWorksheet Daylight, Latitude, and Traditional Japanese Clocks
Dice Trick
Film RocketsGeometric FoldsHeiau ConstructionsHeʻe HōluaHo`olele Lupe (Algebra)Ho`olele Lupe (Geometry)Ho`olele Lupe (Calculus)Herons FormulaHummer ShuffleInfection Model SimulationInvasive SpeciesKite GeometryLiar's DiceLogic Puzzles: FunctionsLogic Puzzles: SudokuLucky or Not?Worksheet Map ColoringHandout Massachusetts Lottery ScandalMathematical Music Theory I

Mathematical Music Theory IIM&M CountingWorksheet No`aOperations Research Intro.Optimal ConeOrigami PolytopesPopulation ProblemsPrisoner Hat ProblemsRocketsRockets 2Rockets: Normal DistributionRosetteSalt PouringSlide TogethersTidal IntegersTowers of HanoiWorksheets Solutions Toothpick GeometryUlu Maika

Mathematical Music Theory IIM&M Counting

Activity | Math Topics | Grade Span | Algebra, population modeling, exponential and logistic equations, graphing, equation solving | 9-12 |
---|---|---|---|---|

Binary, coding | 7-12 | |||

Algebra, fractions/decimals/percentages | 9-12 | |||

Geometry, scientific process, optimization, energy, engineering | 7-12 | |||

Combinatorics, Permutations, Combinations, Probability | 10-12 | |||

Control theory, logic, proof techniques, existence/uniqueness and optimality | 2-12 | |||

Modular Arithmetic, Pattern Recognition | 9-12 | |||

Time, ratios, percentages, graphs | 6-12 | |||

Algebra, Proof, FOIL, Distributive Property, Variable notations | 9 | |||

Physics, Formulas, Experimental Design | 9-12 | |||

Geometric sequences, limits | 11-12 | |||

7-12 | ||||

Algebra, rates, units, geometry, and the use of technology | 7-12 | |||

9-12 | ||||

7-12 | ||||

11-12 | ||||

Extension of the Pythagorean theorem. Finding the area of scalene triangles | 9-12 | |||

Patterns, Logic | 6-12 | |||

Modeling, Graphing, Statistics | 6-12 | |||

Algebra, population modeling, exponential and logistic equations, graphing, and equation solving | 9-12 | |||

Geometry, Formulas, Optimization, Modeling with Functions | 7-10 | |||

Game Theory, Probability, Logic | 9-12 | |||

Functions, logic, problem solving | 9-12 | |||

Logic, problem solving | 9-12 | |||

Graph Theory, Parity, Logic | 2-12 | |||

Critical Thinking, Problem Solving, Verification/Proof | K-12 | |||

Probablity | 10-12 | |||

Modular arithmetic, algebra | 7-12 | |||

Graphing, Functions, Linear Graphs, Exponential Graphs | K-12 | |||

11-12 | ||||

Logic, Algebra, Optimization | 9-12 | |||

Geometry, Optimzation | 11-12 | |||

Origami, Polygons, Geometry | 3-12 | |||

Modeling, Algebra, Recursive equations and sequences, System of equations with multiple variables | 7-12 | |||

Logic, Brainteasers | 6-12 | |||

Experimental Design, Data Analysis, Formulas
Creating the launcher is as simple as attaching a pvc pipe to a soda bottle to create a stomp launcher. More complicated versions can be built as well. Please follow all appropriate safety measures - pressurized containers can be very dangerous. Makezine Version Instructables Version |
2-12 | |||

Experimental Design, Data Analysis, Normal Distribution, Statistics | 10-12 | |||

Develop the cirumference/area formulas for circle using polygons | 7-12 | |||

Geometry, engineering, scientific observation | K-12 | |||

Geometry, Compass and Straight-Edge Constructions | 8-12 | |||

Integers | 7-10 | |||

Algebra, rates, units, geometry, and the use of technology | 7-12 | |||

Geometric visualization, mathematical proofs | 2-12 | |||

Triangle Properties, Law of Cosines and Sines, Pythagorean Theorem, Similarity | 9-12 |

A special "thank you" goes out to Kamehameha Schools and Nānākuli High & Intermediate School for helping us put together these lessons.
AquacultureBloodlines (6-8)Bloodlines (9-12)Heiau ConstructionsHeʻe HōluaHo`olele Lupe (Algebra)Ho`olele Lupe (Geometry)Ho`olele Lupe (Calculus)Invasive SpeciesKaʻei Kapu O LiloaNo`aUlu Maika

Activity | Math Topics | Grade Span | Algebra, population modeling, exponential and logistic equations, graphing, equation solving | 9-12 |
---|---|---|---|---|

Fractions, decimals, and percentages | 6-8 | |||

Algebra, fractions/decimals/percentages | 9-12 | |||

7-12 | ||||

Algebra, rates, units, geometry, and the use of technology | 7-12 | |||

9-12 | ||||

7-12 | ||||

11-12 | ||||

Algebra, population modeling, exponential and logistic equations, graphing, and equation solving | 9-12 | |||

2-3 | ||||

11-12 | ||||

Triangle Properties, Law of Cosines and Sines, Pythagorean Theorem, Similarity | 9-12 |